Another indie game I really enjoy is Necropolis 28, a game set in a world where everything is dead, even the plants. The game is described as diorama skirmish and is a mother lode of superb scenic modelling. A game takes place on a small board 16" square, the board should be a beautiful diorama setting that ghosts, skeletons and zombies scurry about collecting relics and treasure. They are controlled by infamous lich's who cast spells to punish enemies or raise the dead, again. I went to an event organised specifically for Necropolis 28 in July. It was taking place in a church hall in Stadhampton. A beautiful venue and very appropriate, being surrounded by a grave yard. The event was an absolute blast, we all had an incredible time. There were fantastic diorama boards in abundance, beautiful and awe inspiring models and hardly anyone really cared if they won or not. The event reminded me of the old time punk gigs, with some fabulous t shirt art, some fabulous actual art, free...
Here I am trying to catch up on the bespoke teams. This is the Warp Coven, came out in the White Dwarf issue 469 and replaced the Compendium Thousands sons list. I'll probably not complete a full 20 man roster for this team, just stick with the basic cool options. I do have loads of tzaangors and a full box of marines, so it might happen one day. The people who know suggest that a good list is three sorcerers, the chain cannon and a bunch of tzaangors, so that's where I'm headed to start. I got given a box of marines for Christmas last year and I've used that to make my sorcerers. The box only comes with one, but with a few simple mods I made the three. I added some green stuff swirly bits, created a staff from a bit of brass rod, green stuff and some icon bits and then added a khopesh made from plasticard. They are painted in two colours really, I sprayed them gold, added a wash of a mix od sepia and brown and then added the blue bits. Some red on the gems, black on ...
I recently received a kickstarter I backed a while ago for a bundle of Forbidden Psalm rules and scenarios. Forbidden Psalm is a skirmish game based on the independant success Mork Borg RPG. It was a warband of five dudes and a playing area of 2 foot square. I was really captured by the aesthetic and decided to jump straight in and get going. The book comes with a campaign of 26 different scenarios and each one has a bunch of weird and wonderful monsters. It also requires a long list of terrain features that looked fun to make. I'm doing standing stones, wells, goat farms, barns and a town called Dawnblight. Here are the first couple of basic tenements for Dawnblight, the next building will be an inn... No town is complete without an outhouse and some sinister animal cultists...
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